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1. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
you know, procedural PvE is going to seriously re-energize the PvE side of the game.
- by Daenna Chrysi - at 2016.10.27 13:39:32
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2. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
I was wondering, what if you are at very good standings with them, would their npc support fleet come and help the player if attacked? now that would make things interesting.
- by Daenna Chrysi - at 2016.10.27 09:10:54
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3. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
From what I saw in the stream yesterday, it is rather hand holdey making it bit of a challenge for experienced players to not to do things before we are told to. But should be an entertaining experience.
- by Daenna Chrysi - at 2016.10.25 15:58:41
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4. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
the boosts should be missile like, so you can pick a fleet mate as a target, and then fire the boost beacon at him. then giving the bonus to him and the toons around him. Then you could have the booster sit further off the grid, while still giving...
- by Daenna Chrysi - at 2016.08.30 16:09:08
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5. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
No, just no...
- by Daenna Chrysi - at 2015.10.15 18:36:35
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6. Meet-up Finland Assembly Summer 2015 - in Out of Game Events and Gatherings [original thread]
I should be near by enough to drop by, would be nice if the date and time was bit more specific. like on saturday 1pm and so on. all weekend long meets are more effective for already established meetings that get a lot of people to show up.
- by Daenna Chrysi - at 2015.07.09 10:54:03
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7. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
TigerXtrm wrote: These structures aren't meant for solo players, let alone single player corps. The entire idea of a single player corp is an abomination and I hope CCP never ever does anything to encourage them. You're playing an MMO, the hell...
- by Daenna Chrysi - at 2015.05.12 19:49:32
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8. Sticky:Dev Blog: Shake my Citadel - in EVE Information Portal [original thread]
trying to think of a name or two for the invulnerability link. Sanctuary extension emitter. Haven Link
- by Daenna Chrysi - at 2015.05.12 19:01:34
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9. Sticky:This Week in EVE #66 - Week 5/2015 - in EVE Information Portal [original thread]
needs a mention about tweetfleets slack channel =)
- by Daenna Chrysi - at 2015.01.30 13:25:52
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10. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
personally I have a feeling that if existing paintjobs are not converted into licenses that can be used, there are going to be some grumpy people. I have a feeling this new system will let you push out new skins faster than you can now, so your pr...
- by Daenna Chrysi - at 2015.01.21 12:42:35
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11. Super Kerr-Induced Nanocoating - in Player Features and Ideas Discussion [original thread]
I like this idea, few tweaks I would suggest. there should be an option for custom rules, so we could dictate a separate nanocoating for a specific hull. "use serpentis nanocoating for vexor hulls" http://i.imgur.com/KbCrW8m.png this kind ...
- by Daenna Chrysi - at 2015.01.15 22:51:18
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12. We want your corp little things! - in EVE General Discussion [original thread]
Alliance Service Structures, Since the roles are a pain to sort out, it could be useful to bring out structures that dont have the corp hangar, since if I remember right that is one of the things causing pain when trying to provide services to t...
- by Daenna Chrysi - at 2014.12.16 14:46:37
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13. Sticky:[Right Now] Insurance Payouts Recalculation - in Ships and Modules [original thread]
Makari Aeron wrote: I've never found insuring a T2 ship to be worthwhile. *shrug* to each their own. Yeah, this is true, they just are not worth insuring. For one by the time people can afford to fly them they usually can afford to lose them...
- by Daenna Chrysi - at 2014.12.03 13:59:41
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14. Sticky:[Rhea] The Confessor - in Player Features and Ideas Discussion [original thread]
Asayanami Dei wrote: Querns wrote: Mechanically, how does the mode switching work? Is there an icon that you can drag to one of your F1-8 keys (and the mid/low variants?) On sisi there are new buttons on HUD for mode switching edit: http:...
- by Daenna Chrysi - at 2014.12.02 13:04:37
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15. Experimental lab - in Player Features and Ideas Discussion [original thread]
now that this is kind of obsolete, since the design lab can handle its job as well, I was thinking what to do with the structure. It should be turned to a Sisters of EVE or The Sanctuary Design Lab in essence making it into a improved version of...
- by Daenna Chrysi - at 2014.11.21 15:33:36
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16. Sticky:Dev blog: Longer Queues Expected: Skill Training Above and Beyon... - in EVE Information Portal [original thread]
only 10 years? sheesh... it should atleast be 20... anyways, usually my plans are about a year long anyways, now I can blop the whole thing in, the EVEmon skill plan import would be cool. most likely I will use it for training themes, like so...
- by Daenna Chrysi - at 2014.10.28 14:45:53
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17. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
CCP Goliath wrote: Adrie Atticus wrote: CCP Goliath wrote: I'm asking this only because I'm interested in words generally, and am likewise interested in the strong reaction to "blighted". (Disclaimer: I have no skin in this name game, a...
- by Daenna Chrysi - at 2014.10.22 23:47:53
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18. Sticky:Dev Blog: Anomalous Materials: The Research Race of YC 116 - in EVE Information Portal [original thread]
CCP Fozzie wrote: We're going to save the full info for Saturday, but I will reveal that between the four factions, the total collection was: 556,166 Neural Network Analyzers 610,213 Sleeper Data Libraries That's 2,997,018 total...
- by Daenna Chrysi - at 2014.10.15 13:17:47
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19. Sticky:New Notifications - official feedback thread - in Player Features and Ideas Discussion [original thread]
the char online/offline notifications need the standings icon added to them, so people can tell quickly if hostiles or friendlies came online.
- by Daenna Chrysi - at 2014.10.09 15:53:00
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20. Sticky:Dev Blog: Anomalous Materials: The Research Race of YC 116 - in EVE Information Portal [original thread]
I was just wondering, what if the items are contracted behalf of a corp, and not a single character? But I agree with others, I will never be one of those who scores so many to get the commission, so I will probably not gather any for personal us...
- by Daenna Chrysi - at 2014.10.07 12:09:00
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